By Gastón C Hillar
A realistic consultant to constructing responsive multi-threaded and multi-process functions in C#. even if you're a newbie to operating with threads or an previous hand that's trying to find a reference, this e-book might be in your table. This booklet may help you to construct scalable, excessive functionality software program utilizing parallel programming suggestions. scholars studying introductory threaded programming in C# also will achieve advantages from this e-book.
Read or Download C# 2008 and 2005 threaded programming beginner's guide : exploit the power of multiple processors for faster, more responsive software. - Description based on print version record. - "Learn by doing: less theory, more results"--Cover. - Includes index PDF
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Extra resources for C# 2008 and 2005 threaded programming beginner's guide : exploit the power of multiple processors for faster, more responsive software. - Description based on print version record. - "Learn by doing: less theory, more results"--Cover. - Includes index
Now that we've learned about the principles of multiprocessing and multiple cores, we're ready to learn the main components of a parallel program, the processes and the threads, which is the topic of the next chapter. [ 33 ] 2 Processes and Threads In order to be able to develop applications using parallel programming in C#, we must understand their main low-level components, the processes, and the threads. We must also study how they work and interact. In this chapter, we will walk through them and follow the exercises given: Learning the parallel programming fundamentals Understanding the different ways in which we can divide applications into smaller pieces to improve parallel processing Learning how the operating system works and interacts with those pieces Understanding the problems related to old-fashioned linear algorithms Optimizing the software architecture according to the kind of computer in which it is prepared to run servers, high-load workstations, or clients Continuing to generate a paradigm shift in our software design process Processes—any running program A process is a running program.
When the printer finishes with a page, a person must step down the six floors to take another sheet of paper and put it in the printer's paper feed tray. It takes about five to ten minutes for this person to bring each sheet of paper to the printer, as he goes downstairs, then he goes upstairs, on the way, he spends some time talking to a neighbor, and then he arrives back to the office with the sheet of paper. In addition, he could feel thirsty and go for a drink. As we can see, he wasted the state-of-the-art printer's performance (the execution core) because the paper tray was not fed quickly enough.
Most applications designed for a single user are not optimized to take full advantage of multiple processors. Therefore, if the code is not prepared to use these additional processors, their performance will not improve, as was explained earlier. But, why does this happen? The answer is simple. The process for developing applications that take full advantage of multiple processors is much more complex than traditional software development (this book will show how to make this task much easier).