By Marshall C. Yovits
Given that its first quantity in 1960, Advances in pcs has provided particular assurance of ideas in and software program and in machine conception, layout, and purposes. It has additionally supplied participants with a medium during which they could learn their topics in better intensity and breadth than that allowed through general magazine articles. consequently, many articles became usual references that remain of important, lasting worth regardless of the speedy development happening within the box.
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Extra resources for Advances in Computers, Vol. 19
Tools shouldn't be imposed on developers, they should be carefully chosen to make sure they are the right tools for the job at hand. Repetitive and mindless work should be automated wherever possible. Also, it is well worth the investment to make sure developers have top-notch machines to work with, adequate network bandwith and access to software, data and information necessary to carry out their work. Make sure they have the skills they need. If training is required, make sure they get it. Invest in books and promote active discussions about technology.
If he is not a sculptor or painter, he can only be a builder"—John Ruskin Does artistry play its proper part in your architecture? Is the assemblage of components to make systems informed by a painterly concern for shape and texture, with a sculptural sense of balance and implied motion, of the importance of negative space? And finally, no gloss is required on this comment, a sure remedy for the software architect's most damaging syndrome. "—ibid By Keith Braithwaite This work is licensed under a Creative Commons Attribution 3 46、Fight repetition Are your developers performing recurring tasks that needs little thinking?
And finally, no gloss is required on this comment, a sure remedy for the software architect's most damaging syndrome. "—ibid By Keith Braithwaite This work is licensed under a Creative Commons Attribution 3 46、Fight repetition Are your developers performing recurring tasks that needs little thinking? Can you find recurring patterns in the code? Can you spot code that's been written copy-paste-modify style? If that's the case, your team is moving slower than they should and oddly enough - you may be the cause.